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Requirements: Three-Point Shot 71 (GOLD) 90 (HOF) or OVR 99Įxtends the range from which a player can effectively shoot threes.Stepback threes taken off the dribble receive a boost. Requirements: Mid-Range Shot or Three-Point Shot 66 (GOLD) 84 (HOF)īoosts to stepback threes.Jump shots taken with a defender closing out in their peripheral vision will suffer a lower penalty. Requirements: Mid-Range Shot 57 (GOLD) 73 (HOF) or Three-Point Shot 55īecomes unfazed by defenders from the side.Reduces the liklihood of getting cold and losing takeover after taking poor shots. Harder to get cold and lose your takeover progress. These badges were released on the next-generation version of NBA 2K21. Requirements: Mid-Range Shot or Three-Point Shot 68 (GOLD) 87 (HOF) or OVR 96.After a player has taken a small handful of shots, an additional boost to shot attributes is given for every subsequent shot, whether it’s a make or a miss. Requirements: Mid-Range Shot 71 (GOLD) 90 (HOF) or Three-Point Shot 69 (GOLD) 88 (HOF) or OVR 97īoosts shot percentages as shot attempts accrue throughout the game.Shot attributes on jump shots suffer a smaller penalty than normal when fatigued. Improves a player’s ability to make shots when fatigued. Requirements: Mid-Range Shot 58 (GOLD) 75 (HOF) or Three-Point Shot 59 (GOLD) 76 (HOF).When attempting to get open off screens, the player more effectively navigates through traffic. Strengthens the player’s ability to get open off the ball.
#Nba 2k14 best jump shots free
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#Nba 2k14 best jump shots for free
Also, the timing window for free throws becomes larger. Free throws taken in the second half of close games or overtime periods are given a boost. Improves a player’s free throw percentage during critical moments. Requirements: Mid-Range Shot 75 or Three-Point Shot 75.Shots that are taken in a player’s hot zone(s) are given a boost. Requirements: Mid-Range Shot or Three-Point Shot 74 (GOLD) 93 (HOF)īoosts the shot percentage for attempts taken in a player’s favorite spots.Gives an additional shot boost when consecutively achieving excellent releases on jump shots.
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Increases the bonus given for consecutive excellent releases. Requirements: Mid-Range Shot 72 (GOLD) 92 (HOF).High difficulty jumpers such as hop steps, spins, stepbacks, and pull-ups receive a shot percentage boost. Improves the ability to shoot difficult shots off the dribble. Requirements: Three-Point Shot 73 (GOLD) 93 (HOF).This includes both mid-range and 3PT shots. Jump shots taken with a defender closing out receive less of a penalty from a shot contest. Reduces the impact of a defender who is closing out. Requirements: Three-Point Shot 69 (GOLD) 88 (HOF) or 97 OVR.Deep mid-range or 3PT shots taken along the baseline of the court receive a boost, whether it is off the dribble or off a catch. Gives a boost to shots taken near the corner. Requirements: Mid-Range Shot 61 (GOLD) 78 (HOF) or Three-Point Shot 62 (GOLD) 79 (HOF).Shot attempts that occur during the final moments of the 4th quarter, or in any overtime period, receive a large boost. Increases the ability to knock down shots in clutch moments.
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